Currently looking for Graduate Opportunities, please Contact Me if interested.

Hey, my name is Nick Bedford and this is my online portfolio!

I am an enthusiastic undergraduate Software Engineer studying Computer Games Programming at university with a massive passion for games.

In my first year i won Best first year student of the year for getting the highest marks in the department.

I have recently been lucky enough to spend a year with Microsoft placed at Lionhead Studios working for Microsoft’s Game Testing Organization Europe.

I absolutely loved working in the games industry, it was such a creative and inspiring workplace full of like minded people.

Working at Lionhead I gained valuable experience working on a triple A title as a developer and tester. Info here: Fable Legends.

I love programming – whatever it is I’m programming, although games are a lot of fun to make!


Whilst working at Microsoft I gained a few technology certifications:









And I also gained the ISTQB – BCS Certified Tester Foundation Level qualification for testing.

I’m not afraid to learn something new so I’ve developed using a wide range of tools and languages:


  • Visual Studio – C++/C#/WPF/XAML/MSTest
  • Javascript/Node.js/Mocha/Express/Supertest
  • Xbox One XDK development kit
  • Java/Android Development Kit

Game Engines

  • Unreal 4
  • UDK(Unreal 3)
  • Unity
  • Gamemaker

Tools/Source control

  • Git
  • Perforce
  • Pulse
  • Teamcity
  • Powershell

I pretty much live video games – when I’m not making them I’m playing them or reading news.

My first game console was a Nintendo 64 and some of my favorite games for it are:

  • Banjo Kazooie and Banjo Tooie
  • Super Mario 64
  • Goldeneye
  • Jet Force Gemini
  • Mario Party
  • Super Smash Brothers
  • Pokemon Stadium 1/2

I’ve since discovered Conker’s Bad Fur Day too – the way that game has no boundaries is quite inspiring!

Rare’s games always stuck in my head, their charm, story and gameplay was always very appealing. And I loved the music.

I also enjoy discovering games with new gameplay ideas, as a lot of games are sticking to the same ‘safe’ formula these days.